![]() ![]() Team Cherry wanted to create a game inspired by older platformers that replicated the explorational aspects of its influences. Inspirations for the game include Faxanadu, Metroid, Zelda II: The Adventure of Link, and Mega Man X. Development was partially funded through a Kickstarter crowdfunding campaign that raised over A$57,000 by the end of 2014. It was released for Microsoft Windows, macOS, and Linux in early 2017 and for the Nintendo Switch, PlayStation 4, and Xbox One in 2018. After release, Team Cherry supported the game with four expansions. ![]() Hollow Knight was well received by critics, with particular praise for its music, art style, worldbuilding, atmosphere, combat and level of difficulty. By December 2020, the game had sold 3 million copies. A sequel, Hollow Knight: Silksong, is currently in development. Gameplay screenshot in which the player fights the first boss enemy, the False Knight. Hollow Knight is a 2D side-scrolling Metroidvania game that takes place in Hallownest, a fictional underground kingdom. The player controls an insect-like, silent, nameless knight while exploring the underground world. The Knight wields a Nail, which is a type of sword, that is used in both combat and environmental interaction. In most areas of the game, players encounter hostile bugs and other creatures. Melee combat involves using the Nail to strike enemies from a short distance. The player can also learn spells, allowing for long-range attacks. Defeated enemies drop currency called Geo. The Knight starts with a limited number of hit points, which are represented by masks. "Mask Shards" can be collected throughout the game to increase the player's maximum number of masks. By striking enemies, the Knight gains Soul, which is stored in the Soul Vessel. If all masks are lost, the Knight dies and a Shade enemy appears where they died. The player loses all Geo and can hold a reduced amount of Soul. Players need to defeat the Shade enemy to recover the lost currency and to carry the normal amount of Soul. The game continues from the last visited bench they sat on, which are scattered throughout the game world and act as save points. Initially the player can only use Soul to "Focus" and regenerate masks, but as the game progresses, players unlock several offensive spells which consume Soul. Additional Soul Vessels, used to hold more Soul, can be acquired throughout the game. ![]()
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